Unlimited Dice
Roll 3D dice with physics and tabletop notation.
Dice tumble across the window under 3D physics, and the result is read from the settled faces. The app does not choose a number and animate toward it: what lands is what you rolled.
Every die on the table
- d4, d6, d8, d10, d12, and d20 — plus a true 100-facet d100 sphere and Fudge dice.
- Tap chips to build a pool, add a flat modifier, or type any expression directly.
- Nonstandard dice in an expression — d3, d7, d1000 — roll too, merged into the same result.
Full tabletop notation
- Keep and drop —
4d6kh3rolls four, keeps the highest three; dropped dice dim on the felt. - Exploding dice —
3d6!spawns a real extra die in the tray every time a max face settles. - Reroll-once —
2d6r2rerolls 1s and 2s once, Great-Weapon-Fighting style. - Success counting —
6d10>=7counts successes instead of summing, World-of-Darkness style. - Advantage and disadvantage — one tap, with natural 1s and natural 20s called out.
Highlights
- Saves and checks — set a DC and the banner declares SUCCESS or FAILURE.
- Know your odds — a probability panel charts the distribution of the current expression, with mean, min, max, and the chance of beating your DC.
- History and presets — a history of recent rolls with full breakdowns, plus named saved rolls seeded with the classics: ability scores, advantage, fireball.
- Themes — glossy plastic, brushed metal, translucent gem, bone, and glowing obsidian dice.
- Sound from physics — the clatter is synthesized from simulated impacts rather than recordings, with haptics on iPhone.
- Shake to roll on iPhone and iPad; ⌘R on Mac.
One purchase, every device
One purchase covers Mac, iPhone, and iPad.
No account, no subscription, no in-app purchases, no ads, no analytics, and no tracking. No cloud required.